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#1
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Finally broke down and decided to play it. I don't have much time for computer games, but I've cut back on going out to bars and clubs and started going to the gym more. Now I'm spending a bit more time alone at home on weekdays nights. I am very impressed with the game, its lots of fun, and I play with some of my friends from work, so it has a nice social aspect. I'm on the Rexxar server btw If you play there, look me up. Character "Egongun", in the guild "League of Loners". I usually play on Tuesday, Thursday, and sometimes Sunday night. Right now I'm level 26 Human Priest.$
__________________ When the Spurs lose...it makes Baby Jesus cry Last edited by Money4Nothing; 02-20-07 at 01:39 PM. |
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#5
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Spend a lot of time to progress? It's the easiest MMO I've ever played to level up in. You can max out a character in a month, versus a game like FFXI where that takes a few months if not a year.
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#6
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My major counter to your argument is that not all level 60s (now 70s) are equal. Character's are not necessarily "maxed out" after a month of leveling to 60. Getting to 60 is only the first step in progressing your character in WoW. The game changes quite a bit and a lot more opens up at 60. I agree that leveling is quick and very easy, but I think most of the progression in WoW comes from conquering various dungeons and getting better and better items after you reach the level cap. When the cap was still 60, there was a huuuuuuuuuuge difference between a new level 60 in all green items compared to a level 60 with BWL/AQ/Naxx gear. It took me about a year and a half to go from a level 1 priest to a level 60 with Molten Core/Blackwing Lair gear. Of course at the level 60 cap, progressing that far was primarily relegated to people who were part of large raiding guilds. Well the new expansion changes that a bit. The best thing about the new expansion is the fact that there are no more 40-person dungeons (the new high-level instances are 10-25 man with a ton of 5 man content along the way), so smaller guilds will have the same opportunities as the extremely large ones to progress through endgame content. Also, the time it takes to get through most of the new instances has been drastically reduced. Some still take 2-3 hours to get through, but there are some that take less than an hour. The days of the 4 hour Scholomance run are gone, for the most part. So yes, it's a really really easy and quick game if your only goal is to get from 1-60. But if you're truly looking to get the most out of the game, you'll spend a lot of time and effort making your level 60 character better than average (in my case 1 year and 8 months and still going). Last edited by obijon80; 02-22-07 at 02:26 AM. |
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#8
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I'd also like to add I am a WoW fan I just don't think it's the time sink that other MMOs have been. Dynamis Lord FTW. |
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#9
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It's pretty hard to do that when it comes to talking about video games. I'm not going to make any more points about WoW and FFXI specifically. But I do feel the need to defend my post.I wasn't making commentary about FFXI; it was about WoW. I didn't mention FFXI in my post JasonR said "Spend a lot of time to progress? It's the easiest MMO I've ever played to level up in. You can max out a character in a month, versus a game like FFXI where that takes a few months if not a year." "To level up in" and "max out" are the 2 things I picked out from his argument. I just wanted to make the point that progression doesn't stop after you level to 60 or 70. Quote:
Last edited by obijon80; 02-22-07 at 01:39 PM. |
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#12
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| I've never tried it, but I have a friend that plays it. Sounds VERY interesting, but it's a huuuuuuuuuuuuuuuuge timesink apparently.
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#13
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I've done the hardcore second-job MMOs before (EQ, Asheron's Call) and I really have no appetite to do another one ever again given current life demands of a job, a wife, and a son. WoW lends itself to the flexible kind of time schedule such as I need far better than any of those ever did. So I agree with Jason's point that there is a need for this type of MMO just as there is for one for people who want the harder leveling curves/greater involvement. I'm enjoying TBC for the most part so far. One thing that is nice is that so far, the itemization gap between the hardcore raider and casual player that defined pre-TBC WoW hasn't manifested itself so far. From what I can see, raid epic gear that is out there now is no longer leaps and bounds past stuff you can craft, grind, quest, or 5-man for. I'm liking Blizzard's getting away from the "Raid or Die" mentality. And I've played TBC for a month; I've maxed out on level (and weapons--have Fireguard and Vindicator's Brand) but all else is still very much a work in progress. I still haven't been to half the new instances, haven't started a lot of the key quests for Kharazan or any of the other raid stuff...so by no means do I feel maxed out otherwise. Last edited by MT; 02-23-07 at 03:37 PM. |
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#15
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I want to do endgame raids and instances on the weekends with my friends. That's all I want. I don't think I would have the patience with FFXI. However, the nice quick pace to the levelling does keep it fresh and enjoyable. And the game looks and plays very well, and I like the social aspect of it. I'm level 31 priest now, and I'll probably make a rogue character for my guild. (We have no high level priests or rogues). $
__________________ When the Spurs lose...it makes Baby Jesus cry |
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